

I think we can all agree that the gunplay in Uncharted 1 pales in comparison to the gunplay in The Last of Us. There’s a clear through-line from Uncharted 1 to The Last of Us where we get to witness a development studio improve upon its gameplay mechanics. I don’t know how this happened, but I’m a little surprised by it.


In my opinion, Uncharted 4 is a step backwards from The Last of Us in the way that the guns feel and aim. I’m using a strong word here (“dislike”), but the actual reality is closer to “lukewarm.” I didn’t outright dislike the other aspects of the gameplay but I saw them more as a chore rather than something I was actively excited about. I know that’s a loaded statement and some of you are seething with anger, but hear me out. Luckily, platforming and traversal make up the vast majority of the game, so I can safely say that the vast majority of the game is top notch. It also helps that the game is absolutely gorgeous and adds a sense of height and scale I haven’t experienced before. In most games, getting from Point A to Point B is seen as a slog to get to the “good stuff” (combat, usually), but Uncharted 4 does a great job of making that journey itself memorable. It felt a lot like the first few Assassin’s Creed games where simple traversal and running around felt good in and of itself. I felt like a monkey in the best possible way while swinging across chasms and climbing up towers.
#Uncharted 4 for pc reddit series#
The series has come a long way in this arena. The platforming and traversal in this game is top notch. My focus for this post is on the gameplay: What I liked, what I disliked, and what I think all of it means for future games. There are aspects of this game which I loved and a few moments that I’ll remember for a long time. If I had to put a numerical score on it, I would probably say it sits comfortably in the mid-80’s, somewhere between an 83 and an 87. I want to say right off the bat that Uncharted 4 is a good game. There’s a few recent culprits here but I want to focus on the most recent one i played: Uncharted 4. There seems to be more of a focus on telling a great story or having great animations over creating engaging gameplay mechanics. The trend of “cinematic first, gameplay second” games has increased in the last few years. I’m curious to hear what all of you think too. I spent the last few days beating Uncharted 4 and I wanted to air out some of my thoughts on the game. The old /r/patientgamers Essential Games List Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting:
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